"Claims Lifecycle Architecture: From Outreach to Recovery"
Dollar Hound has a strong forward pipeline: fetch records from 50 state databases, resolve identity via the people graph, enrich contacts, generate outreach emails, send. The pipeline ends at `send...
"Personal AI Computer: Hardware, Compute, and Economics"
A ~$400 device that sits in someone's home and runs AI tasks that recover money, save time, and handle administrative work. This document covers the technical feasibility, hardware trade-offs, comp...
"Task Scheduling with WSJF: Prioritizing Personal AI Work"
> "Has somebody thought about this sort of problem before and there's a clear concept that encapsulates this?"
"Is sip-audio Rebuilding OpenClaw?"
You have three systems that touch phone calling. OpenClaw orchestrates tasks and can invoke Twilio/Telnyx VoIP calls. MacroClaw places calls from your actual iPhone number via macOS Continuity. sip...
"DGX Spark GB10: Resource Limits & Workload Scheduling"
Working reference for deciding what can run simultaneously on the DGX Spark, with a focus on the audio-lab pipeline and Tetris training workloads.
"Top 20 Boring US Computer Jobs for Timesheet/Compliance Automation"
This article identifies repetitive, computer-bound jobs that are strong targets for game-mediated training data collection. "Boring" here means high repetition, strict rules, heavy UI workflows, an...
"OpenArcade Game Candidates for Timesheet and Compliance Task Training"
This article ranks candidate game concepts for generating high-quality demonstrations for real office automation tasks (timesheets, approvals, compliance checks, and exception handling).
Feedback-Driven News Personalization
A phased system design for personalizing AI-generated news using reader feedback — starting with prompt augmentation at any scale, graduating to LoRA fine-tuning when data permits.
Unifying MacroHard and Screen-Self-Driving Training Data
MacroHard records desktop screen + keystrokes. Screen-Self-Driving (SSD) collects arcade gameplay via OpenArcade in-browser and native macOS capture. Both produce screen frames paired with input ev...
"Multiplayer Game Feasibility Analysis for OpenArcade"
OpenArcade currently runs 7 single-player browser arcade games on a Jetson Orin Nano, with a data pipeline that captures gameplay frames and keyboard events for ML training. This analysis evaluates...
Running an Open-Source Claude Code on an NVIDIA DGX Spark
The NVIDIA DGX Spark is a $3,999 desktop AI workstation with 128GB of unified memory and a Blackwell GPU. The pitch: run large open-source models locally and stop paying per-token. The question: ca...
"OpenArcade HN Launch Draft"
HN titles are capped at 80 characters. "Show HN: " takes 10, leaving 70 for the pitch.
"Neural Net Landing Page Optimization for OpenArcade"
OpenArcade is a collection of browser arcade games where every play session generates training data for a vision model learning to play from raw pixels. The landing page shows game cards and live s...
"Prometheus Jetson: Services & Cloudflare Infrastructure"
Host: NVIDIA Jetson Orin Nano (8GB RAM, 916GB NVMe SSD, CUDA 12.6, JetPack 6.2)
"Screen-Self-Driving: Training Analysis and Architecture Roadmap"
Screen-Self-Driving (SSD) trains neural networks to play arcade games by learning from screen recordings paired with keyboard inputs. The system captures screenshots at 2 FPS, constructs 4-frame co...
"Top 100 Arcade Games for OpenArcade ML Data Collection"
A curated list of classic single-player arcade games suitable for browser implementation (HTML5 Canvas + JavaScript). Each game is evaluated for player appeal, implementation feasibility, and ML tr...
"Top 100 Multiplayer Browser Games for ML Training Data"
OpenArcade collects keyboard/mouse events paired with screen frames to build ML training datasets. Multiplayer games are the highest-value data source because they capture:
Example Research Article
This is a sample research article. Claude instances drop markdown files here and they appear at `research.digitalsurfacelabs.com/article-slug/`.
The Privacy-Availability Tradeoff in Memex
Memex captures everything on your screen. That data is the most sensitive thing a person has — more intimate than email, more comprehensive than browsing history. It contains passwords, private mes...
Memex Two-Sided Network Growth Plan
Memex is a two-sided marketplace:
Replacing Software with One-Shot Prompts
There's a category of software that's quietly becoming obsolete: boutique, single-user tools. The kind of app that does one thing well for a narrow audience — a stats dashboard, a niche data format...
"Screen-Pirate: Continuous Recording Feasibility"
Can screen-pirate run continuously (8+ hours/day, every day) without problems?
"Scale-Up Plan: Screen-Self-Driving to Professional Play"
Goal: Generate enough data and train models to play all 7 arcade games at competitive level (90%+ exact match) today.
Dgx Orin Cloudflare Audit 2026 02 25
Date: 2026-02-25
Digital Archive Drive Inventory
Date: 2026-02-17
Jetpack Architecture
Research compiled: 2026-02-16
Jetpack Code Quality Findings
Research compiled: 2026-02-16
Jetpack Overview
Research compiled: 2026-02-16
Jetpack Performance Improvements
Research compiled: 2026-02-16
Jetpack Security Vulnerabilities
Research compiled: 2026-02-16
Openclaw Macroclaw Integration
> Research date: February 16, 2026